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Google Stadia Expands Experimental Support to All Android Phones

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Nyakundi Report

Newsroom 1 min read

This archive report was first published on 12 June 2020.

June 12, 2020 - Google Stadia, a cloud gaming service, has made significant strides in its accessibility. Initially limited to Google's Pixel smartphones, the service has now opened up to all Android devices, albeit on an experimental basis.

This expansion is a major development, considering the widespread use of smartphones worldwide. For many, their smartphones serve as the primary channel for accessing games, whether on-the-go or otherwise.

Alongside this expansion, Stadia has introduced a new feature that allows users to set resolutions for each device they access the service from. This is a significant improvement over the previous system, where users could only choose one resolution for all devices.

However, it's essential to note that the added support remains experimental, and users may encounter bugs and other issues. Nevertheless, this development brings users closer to full Google Stadia support in the coming days.

In Kenya, however, the availability of this feature is not guaranteed. When attempting to access the Stadia app on the Google Play Store, users may still encounter the message that none of their devices are compatible.

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